AI Insights · Timothy · July 2022
Top 5 Otome Games on iOS in Australia for Q2 2022
Discover the performance trends of the top 5 Otome Games on iOS in Australia during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw notable trends in the performance of the top 5 Otome Games on iOS in Australia. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these popular games.
Obey Me! - Anime Otome Sim from NTT Solmare showed varied performance in Q2 2022. Weekly revenue peaked at approximately $6.3K in mid-June, with other notable spikes like $5.2K in mid-April and $4.6K in mid-May. On the downloads front, the app maintained a steady rate, with weekly downloads fluctuating around 100 to 175. Active users saw a gradual decline from 513 in late March to a low of 388 in early June, recovering slightly to 419 by the end of the quarter.
Flipped in Love by Obsidian Games experienced significant revenue fluctuations. The highest weekly revenue was around $5.2K in late May, with other peaks such as $4.1K in mid-April and $3.9K in mid-May. Weekly downloads were relatively low, ranging from 5 to 36, while active users gradually decreased from 204 in late March to 155 by the end of June.
Tears of Themis from COGNOSPHERE PTE. LTD. saw its weekly revenue peak at $7.7K in late April, with other notable weeks including $4.6K in early May and $3.5K in mid-April. Weekly downloads remained steady between 100 and 187, while active users hovered around 1.7K throughout most of the quarter, dipping to around 1.4K by the end of June.
Love 365: Find Your Story by Voltage Inc. had a more stable performance. Weekly revenue peaked at around $1K in mid-April and mid-May, with other weeks showing consistent earnings around $700 to $900. The app's weekly downloads ranged from 37 to 111, while active users remained fairly steady, averaging around 500 to 600 throughout the quarter.
Ensemble Stars Music by Eureka Creation Limited, launched in mid-June, showed impressive numbers right from the start. Weekly revenue peaked at approximately $4K in its second week, with downloads reaching nearly 5K in its launch week and maintaining strong numbers around 2.5K to 3.8K in the following weeks. Active users also showed a strong start, peaking at 4.8K in its second week.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.